Available

Available for Work

HYPD

Ecommerce

Ecommerce

Project Overview

HYPD was designed as a UI Kit that incorporates a brutalist and modern style. It was created to be versatile, providing a cohesive visual interface for both e-commerce platforms and institutional websites. The design of HYPD is crafted to offer a unique user experience, combining functionality with bold aesthetics, while maintaining a consistent visual identity across various types of projects.

Challenges

The greatest challenge was to design an interface that is both modern and distinctive without compromising user-friendliness. The goal was to balance innovative aesthetics with intuitive functionality, ensuring that the appealing design did not hinder navigation or accessibility.

My Role

This project was initiated shortly after I joined the LLEMUR team. With a tight deadline of one and a half weeks, it was designed to test my skills and capabilities. Consequently, I managed and executed the entire project from start to finish, ensuring that all aspects were handled personally to meet the project's objectives.

Process

01

Research

In this phase, I dedicated myself to researching references from other e-commerce sites, websites, and applications that adopt the brutalist style. The goal was to gather UI inspirations and identify the essential elements that are fundamental to the success of e-commerce platforms and institutional websites.

01

Research

In this phase, I dedicated myself to researching references from other e-commerce sites, websites, and applications that adopt the brutalist style. The goal was to gather UI inspirations and identify the essential elements that are fundamental to the success of e-commerce platforms and institutional websites.

01

Research

In this phase, I dedicated myself to researching references from other e-commerce sites, websites, and applications that adopt the brutalist style. The goal was to gather UI inspirations and identify the essential elements that are fundamental to the success of e-commerce platforms and institutional websites.

02

Defining Guidelines

At this stage of the process, which is my favorite, I actively collaborate in creating elements, meticulously following style and usability guidelines. To achieve this, I always consider aspects such as user experience, visual coherence, and interactive consistency. I ensure that every decision aligns with the overall vision of the game, creating a seamless and engaging experience for players. This involves close teamwork with other designers and developers to refine and perfect each element, enhancing the player's immersion and enjoyment of the game.

02

Defining Guidelines

At this stage of the process, which is my favorite, I actively collaborate in creating elements, meticulously following style and usability guidelines. To achieve this, I always consider aspects such as user experience, visual coherence, and interactive consistency. I ensure that every decision aligns with the overall vision of the game, creating a seamless and engaging experience for players. This involves close teamwork with other designers and developers to refine and perfect each element, enhancing the player's immersion and enjoyment of the game.

02

Defining Guidelines

At this stage of the process, which is my favorite, I actively collaborate in creating elements, meticulously following style and usability guidelines. To achieve this, I always consider aspects such as user experience, visual coherence, and interactive consistency. I ensure that every decision aligns with the overall vision of the game, creating a seamless and engaging experience for players. This involves close teamwork with other designers and developers to refine and perfect each element, enhancing the player's immersion and enjoyment of the game.

03

Creating Elements

With the guidelines established, I began the creative phase by initially generating elements and screens freely. I then selected and refined these components, further strengthening the guidelines. Additionally, I used insights gained from research on essential elements for e-commerce and institutional websites as an additional guide, ensuring that the design adhered to best practices and identified needs.

03

Creating Elements

With the guidelines established, I began the creative phase by initially generating elements and screens freely. I then selected and refined these components, further strengthening the guidelines. Additionally, I used insights gained from research on essential elements for e-commerce and institutional websites as an additional guide, ensuring that the design adhered to best practices and identified needs.

03

Creating Elements

With the guidelines established, I began the creative phase by initially generating elements and screens freely. I then selected and refined these components, further strengthening the guidelines. Additionally, I used insights gained from research on essential elements for e-commerce and institutional websites as an additional guide, ensuring that the design adhered to best practices and identified needs.

04

Design System

With the goal of maintaining an organized workspace and having a system that is easy to edit, I started its creation from the first approved elements. This facilitated the workflow and ensured that creating the system would not become overwhelming at a later stage.

04

Design System

With the goal of maintaining an organized workspace and having a system that is easy to edit, I started its creation from the first approved elements. This facilitated the workflow and ensured that creating the system would not become overwhelming at a later stage.

04

Design System

With the goal of maintaining an organized workspace and having a system that is easy to edit, I started its creation from the first approved elements. This facilitated the workflow and ensured that creating the system would not become overwhelming at a later stage.

05

Handoff

After creating and approving all the elements, I added usage instructions, along with tips and examples to enhance the template experience. I then cleaned up and organized the file before publishing it on Gumroad.

05

Handoff

After creating and approving all the elements, I added usage instructions, along with tips and examples to enhance the template experience. I then cleaned up and organized the file before publishing it on Gumroad.

05

Handoff

After creating and approving all the elements, I added usage instructions, along with tips and examples to enhance the template experience. I then cleaned up and organized the file before publishing it on Gumroad.

Final Design Showcase

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Made

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